Asti's Notes
FP, Rx, EDA
Material Icons in WPF
A straightforward way to use icons

Icon Fonts with ligatures

The key is using icon fonts with ligatures.

This makes usage incredibly easy because you can directly use a sensible name instead of adding an extra resource for indirection of Unicode characters.

Step 1

Download the icon font from https://material.io/resources/icons/ (or another resource)

WPF supports both True Type Fonts (TTF) and Open Type Fonts (OTF).

Extract the included ttf file from the archive. You can also download it here.

Step 2

Add to your project under any subfolder. Here I’m calling it /Fonts.

In the file properties, set the build action to Resource, and Copy to Copy if newer.

Step 3

You can now reference your font using ./Fonts/#<font name>.

In your App.xaml, add a resource - this makes it easy to swap out fonts later.

<Application x:Class="my.App"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:local="clr-namespace:my"
             StartupUri="MainWindow.xaml">
    <Application.Resources>
        <FontFamily x:Key="IconFont">./Fonts/#Material Icons</FontFamily>        
    </Application.Resources>
</Application>		

Note:

The build tool treats it as an embedded font, so use the font family name, and not the font’s file name.

Step 3

Use it any where by setting FontFamily, and the Content.

FontFamily="{StaticResource IconFont}" Content="icon_name"

Pick any icon from the set.

Example:

<Button FontFamily="{StaticResource IconFont}" Foreground="Red">favorite</Button>

And that’s it!


Last modified on 2019-04-16

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